Archive for the 'First-person Shooter' Category



May 1st, 2006

Legends - Free Multiplayer Game

There’s nothing quite like a free game, especially one modelled after the classic Tribes series. Legends is a multiplayer first-person shooter for both Windows and Linux that features Tribes-like qualities, such as the ability to ski down slopes, use a jetpack to manuever around, and weapons that has the characteristics of the series.

The game uses the Torque engine from GarageGames, which is a quality engine used in a lot of superb games (I still fire up Marble Blast every once in a while for a quick fix.) Legends is in beta, and features skinnable GUI’s, an editor to create your own maps, and its own server browser.

April 29th, 2006

HL2 Headcrab Plushie Toy

Valve has made available quarter-scale Headcrab plushie toys, our favorite lovable, cute alien that zombifies everyone. The legs can hook onto objects and made to pose, or set to pounce on unsuspecting puny humans. The toy will set you back $25.

April 28th, 2006

New Prey Gameplay Video

An awesome gameplay video of Prey in action is available at GameTrailers (NWS for language.)

New Release of Hidden: Source Today

A quite popular mod for Half-Life 2 is called Hidden: Source, which pits humans against a lone alien who can walk on walls and the ceiling, move very fast, and see in the dark. It’s a pretty exhilirating game, and has been gaining a steady following as new beta releases come out. Beta 3 is expected to go up today at 3 p.m. EST/7 p.m. GMT and it adds new weapons, new vision modes, shader effects, new skills, and fixes many major and minor bugs.

Half-Life 2: Episode One Interview

IGN talks with Eric Johnson of Valve about their upcoming first-person shooter, Half-Life 2: Episode One. Talk goes over City 17, the relationship with G-man, Alyx as your buddy, and more.

IGNPC: We’ve seen some screenshots with different types of creatures and the Episode One trailer mentioned stalkers a bit. What are these guys? Can we expect to see new enemy types in most of the episodes in the future?

Erik Johnson: Stalkers are the result of how the Combine dealt with the residents of City 17 that resisted them. Each Episode will be introducing you to more of the Combine.

April 27th, 2006

F.E.A.R. v1.04 Patch Released

Sierra has released a new patch for F.E.A.R. (22MB), version 1.04 that supports the updated SDK and allows the game to be more moddable.

BioShock! Screenshot

Not many screenshots for BioShock! been released, but Shacknews has one up today.

Ghost Recon: Advanced Warfighter Previews

A couple of previews popped up of GRIN’s tactical first-person shooter, Ghost Recon: Advanced Warfighter. The first is from 1UP and the second is from Gamespy. Here’s a clip from the 1UP article:

The PC version of Ghost Recon Advanced Warfighter is leaving us continuously and happily surprised with both its high level of quality and the way it makes itself different from the 360 version. We recently got to play through some of the co-op and domination modes that will ship with the game, and hear about the plans for the deathmatch and other modes that will be released in the months to come, and we did it all with one of the development team members coaching us as we hunted through the sprawl of Mexico.

April 26th, 2006

SiN Episodes: Emergence Gone Gold

Another gone gold announcement today, this one from Ritual announcing that their first-person shooter, SiN Episodes: Emergence, has gone gold. You can start playing on Steam May 10th if you preordered it, or go out and buy it retail that day.

GR:AW Demo Impressions & Video

Firing up the demo that was released earlier today, I was deluged with introduction screens that, fortunately, can be skipped by pressing the mouse button. Other than the fact that my native widescreen resolution isn’t supported (1680×1050) out of the box, I’m glad to report that the developers, GRIN, has made the interface and options PC-friendly. Being that they developed the game from the ground-up for the PC, you won’t find any consolitis with the PC version of Ghost Recond: Advanced Warfighter.

Once I’ve outfitted my Ghost team, I found myself in a helicopter, barreling towards a hot zone amongst the urban sprawl of a dense city. Once landed, we proceeded towards our target, meeting heavy resistance along the way. I can say that the game feels visceral; the sound is superb, the graphics are above-average, and since feel is important in a FPS, it feels fluid. It didn’t take long for me to figure out all the controls after looking through the Options>Controls screen. GRIN has made the game easy to get into, even commanding your team is a breeze.

I’ve already played through the demo 3 times, and I keep wanting to go back through it. Due to the unpredicatable A.I. of both the enemy and your teammates, the variations in achieving an objective, different weapons and accessories you can use, and sheer fun factor, the game seems to have great replay value, and this is just the single-player portion of the game I’m playing. Multiplayer should be a whole other ball of wax.

One thing to note with this demo is that Ageia PhysX drivers were required to be installed in order to play this game. I found that quite odd, considering it said you had to have them installed even if you don’t have the hardware in your system. There’s no report of any early-adopters of the PhysX add-on card for this game, as of yet.

Update: The “Follow” command seems to be largely ignored by your teammates. Could be a bug. Other commands have unpredictable results, as well. After a fourth play through, one of my men jumped in the middle of fire, in the middle of the street, laid down, and got sniped. The more I play, the more I see flaws.

Prey Pushed Back to July

Prey has been pushed back from early June to sometimes in July.

Ghost Recon: Advanced Warfighter Demo

As expected, the Ghost Recon: Advanced Warfighter demo (532MB) for the PC is now available for download, allowing you to try out GRIN’s tactical first-person shooter. The demo includes two singleplayer levels and can be played across a LAN in coop mode. Here are some mirrors:

April 25th, 2006

Serious Sam 2 Patch Released

There’s a new patch for Serious Sam 2 on Seriously! Downloads.

April 24th, 2006

Prey Demo Before Retail Release

3DRealm’s Scott Miller stated in the company blog that we can expect to have a demo of their upcoming first-person shooter, Prey, before the games is available in stores.

Even watching the videos of the game in full glory will not convey to you why this game is truly something different, just as watch Tivo in action is not the same as finally owning it yourself, and coming to realize what a change it is.

That’s why we’re releasing a demo of Prey before the game comes out, and I feel very strongly that the demo will be our most important marketing tool for the game, by a long shot.

Project Offset GDC Video

Project Offset forums has a link to a video (17MB) that shows off the upcoming game. Features a goblin smashing a gong, summoning a huge, fearsome dragon. Dragons will be rideable in this game.






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