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	<title>Comments on: Darkfall Online Video</title>
	<link>http://dungeonrun.com/2008/02/24/darkfall-online-video/</link>
	<description>How is your gaming kung foo?</description>
	<pubDate>Sun, 12 Oct 2008 05:33:07 +0000</pubDate>
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		<title>By: Scott</title>
		<link>http://dungeonrun.com/2008/02/24/darkfall-online-video/#comment-3891</link>
		<author>Scott</author>
		<pubDate>Wed, 27 Feb 2008 02:19:09 +0000</pubDate>
		<guid>http://dungeonrun.com/2008/02/24/darkfall-online-video/#comment-3891</guid>
					<description>On the other hand, wasn't one of the statements from GDC that niche games can be successful and profitable if, like AoC is doing, they admit that's their goal rather than trying to topple WoW with a meager budget? Take a look at DDO -- it's much-maligned and has had population problems, prompting Turbine to merge servers -- yet Turbine just said at GDC that DDO is, in fact, providing a substantial income.

That said, I watch the Darkfall videos and just think "meh... more fantasy, haven't I seen this and done this countless times before?" Which concerns me about 38 Studios' project as well, since I'm actually looking forward to seeing what they're working on.

On the other hand, I am looking forward to Earthrise, which in once sense be seen as the sci-fi version of Darkfall: a skills-based, sandbox game with heavy focus on meaningful pvp.</description>
		<content:encoded><![CDATA[<p>On the other hand, wasn&#8217;t one of the statements from GDC that niche games can be successful and profitable if, like AoC is doing, they admit that&#8217;s their goal rather than trying to topple WoW with a meager budget? Take a look at DDO &#8212; it&#8217;s much-maligned and has had population problems, prompting Turbine to merge servers &#8212; yet Turbine just said at GDC that DDO is, in fact, providing a substantial income.</p>
<p>That said, I watch the Darkfall videos and just think &#8220;meh&#8230; more fantasy, haven&#8217;t I seen this and done this countless times before?&#8221; Which concerns me about 38 Studios&#8217; project as well, since I&#8217;m actually looking forward to seeing what they&#8217;re working on.</p>
<p>On the other hand, I am looking forward to Earthrise, which in once sense be seen as the sci-fi version of Darkfall: a skills-based, sandbox game with heavy focus on meaningful pvp.</p>
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		<title>By: Scott</title>
		<link>http://dungeonrun.com/2008/02/24/darkfall-online-video/#comment-3892</link>
		<author>Scott</author>
		<pubDate>Wed, 27 Feb 2008 02:19:53 +0000</pubDate>
		<guid>http://dungeonrun.com/2008/02/24/darkfall-online-video/#comment-3892</guid>
					<description>Yeah, I'm tired... a few too many "other hands" in there... Oh well.</description>
		<content:encoded><![CDATA[<p>Yeah, I&#8217;m tired&#8230; a few too many &#8220;other hands&#8221; in there&#8230; Oh well.</p>
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		<title>By: Scott</title>
		<link>http://dungeonrun.com/2008/02/24/darkfall-online-video/#comment-3893</link>
		<author>Scott</author>
		<pubDate>Wed, 27 Feb 2008 04:06:27 +0000</pubDate>
		<guid>http://dungeonrun.com/2008/02/24/darkfall-online-video/#comment-3893</guid>
					<description>True, it has been shown with some MMO's that they can be niche and profitable, an amazing story being Eve-Online if you look at it's start and rise to where it is now.

Beyond that you do have other MMO's that never quite took off, but managed to still pull in a respectable profit.

Still, there's a lot of overlap in the market coming 2008 with PvP, and the fantasy genre.. They're all pulling from the same pool of players that were once starved for a solid PvP game with most settling for WoW the last couple of years.

Upcoming MMO's like Darkfall concern me that they're likely to get passed by. At a minimum they will want to pull in around 100,000 subscribers, and that's no small feat either.

I'm really curious to see what 38 Studios is up to as well, but they've got at least what? another 2 years easy to keep working on their title before release.

-DR / Scott</description>
		<content:encoded><![CDATA[<p>True, it has been shown with some MMO&#8217;s that they can be niche and profitable, an amazing story being Eve-Online if you look at it&#8217;s start and rise to where it is now.</p>
<p>Beyond that you do have other MMO&#8217;s that never quite took off, but managed to still pull in a respectable profit.</p>
<p>Still, there&#8217;s a lot of overlap in the market coming 2008 with PvP, and the fantasy genre.. They&#8217;re all pulling from the same pool of players that were once starved for a solid PvP game with most settling for WoW the last couple of years.</p>
<p>Upcoming MMO&#8217;s like Darkfall concern me that they&#8217;re likely to get passed by. At a minimum they will want to pull in around 100,000 subscribers, and that&#8217;s no small feat either.</p>
<p>I&#8217;m really curious to see what 38 Studios is up to as well, but they&#8217;ve got at least what? another 2 years easy to keep working on their title before release.</p>
<p>-DR / Scott</p>
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		<title>By: Dorlar</title>
		<link>http://dungeonrun.com/2008/02/24/darkfall-online-video/#comment-3902</link>
		<author>Dorlar</author>
		<pubDate>Sat, 01 Mar 2008 16:48:45 +0000</pubDate>
		<guid>http://dungeonrun.com/2008/02/24/darkfall-online-video/#comment-3902</guid>
					<description>That Rappelz game has a better trailer.
Looks a hell of a lot more pleasing to the eyes.</description>
		<content:encoded><![CDATA[<p>That Rappelz game has a better trailer.<br />
Looks a hell of a lot more pleasing to the eyes.</p>
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