
Oh Smedley you’re such a kidder. Where’s the real online game announcement you promised? So much for hoping you’d resurrect one of the scrapped MMO’s you’ve got hiding in the SOE broom closet like the MMO RTS game that disapeared over 4 years ago.
Legends of Norrath is an online-only trading card game, based on the richly-detailed sword-and-sorcery world of Norrath from the massively multiplayer online role-playing games EverQuest and EverQuest II. Playable from within the MMOs and separately, Oathbound, the first set for Legends of Norrath features over 375 digital cards and is available in both a 55-card digital starter deck and 15-card digital booster packs. Play as one of many Oathbound avatars and decide your own fate as you choose between the paths of good or evil.
EverQuest® and EverQuest®II Interactivity: Catered specifically for the EverQuest and EverQuest II gamer, Legends of Norrath has been specially designed to work both with and within your existing EQ and EQII games. Launch LON from either game or individually via the stand alone client.
Earn EQ and EQII In-Game Special Rewards: Earn special loot cards from Legends of Norrath including mounts, potions, baubles, cloaks and more! Redeem these cards for your in-game loot items and deck out your EQ and EQII character.Single-Player Campaigns or PVP: Test your skills against a sophisticated, re-playable AI system and earn special reward cards by completing campaigns or challenge players all over the world in online game lobbies where you can play both casual games and high-level tournaments.
Sophisticated Online Play: Featuring tools perfected through five previous collectable trading games, utilize the Deck Builder, Collection Manager, Trade Lobby, Tournament Lobby and numerous Casual Games Lobbies where you can find opponents any time of the day or night.
Multiple Ways to Win: Win by completing a series of four quests or reduce the health of your opponent’s avatar to zero. Be the best ultimate strategic mastermind as you choose your path towards victory.
Original Fantasy Artwork: Featuring original interpretations by experienced fantasy artists, players of EverQuest and EverQuest II will find themselves reacquainted with legendary EverQuest and EverQuest II characters, creatures, locations, and items. In addition, witness new avatars and minions introduced for the very first time.
What does this mean for EverQuest players? Well, if it wasn’t bad enough geeking out playing a MMO or CCG by itself, Sony is now letting you play a virtual collectible card game while IN EQ or EQ 2 with a FREE starter deck. No need to thank them, they’re more than happy to hook you and sell additional $3 booster packs to feed your loot card fix, redeemable for items on your EQ characters.
Is this a new trend for SOE? We hope not. Just as with in-game advertising, too much exploitation of a playerbase for profit regardless of good intentions ($3 micro-transactions per virtual booster set is a lot of extra revenue into SOE’s coffers) can have a negative effect on their games when embedded such as LoN in EQ & EQ2.
This type of addition to online games isn’t always going to be complimentary and can even detract from the game experience for those of us that have zero interest in CCG’s that want a pure MMORPG experience.

Check out The Official Legends of Norrath site for more information.








I actually find this more exciting than WLK. That may change, as I’m sure we don’t know all the details of WLK. But as it stands right now, the next Fantasy MMO I’ll be playing is Warhammer. It’ll take something more than the Freezing Jihad to get me back into WoW.
JoBildo on 08 4th, 2007
Adding a mini-game, especially a card game that’s made to suck more money out of subscribers isn’t too exciting for me.
The Warcraft Expansion is too little too late, they aren’t innovating in their game play, what they do add is too incremental for it to matter, and the additional grind components just further re-inforce that the game isn’t worth continuing to play vs starting new again for a fresh experience elsewhere.
The value proposition for someone like me is much higher for starting anew in Warhammer, Pirates of the Burning Sea, or Conan and getting a brand new game rather than spending my time grinding another 10 levels with relatively the same experience I had before.
Scott on 08 6th, 2007