
Last week we learned of this title being confirmed as a PS3 title, as of today it’s also been announced for the PC as well in Sony’s recent Press Announcement outlined below.
The Agency is a pick-up-and-play experience where players assume the role of elite agents in a modern-day world. Both solo players and groups will enjoy a wide variety of cooperative and competitive story-driven missions set in exotic locales across the globe
The Agency is a fast-paced, online persistent shooter in a contemporary setting of bullets, bomb blasts, and betrayal. Live the life of an elite agent in a world of super spies and rugged mercenaries, who use both the highest technology and the lowest tactics to achieve their goals. Featuring cooperative and competitive play, The Agency is designed to provide instant action and long-term strategy for all fans of espionage, deception, and explosive gameplay.
Hopefully this means an action packed online shooter borrowing slightly from games such as NCSoft’s City of Heroes. Currently its unclear whether this game will truly be a MMO title with any large dynamic areas to explore or interact in that aren’t instanced away from fellow players. If it simply turns out to be a multiplayer spy/espionage game with a pricey monthly suscription fee we’re predicting yet another dog of a game for SOE.

Persistent character development allows players to supplement their gear with exotic and powerful skills that make them feel like the elite agents they’ve always dreamt of becoming. Additionally, in lieu of the typical class systems in many other games, The Agency’s approach is simply, “You Are What You Wear.” Players will customize their character’s attire based on the mission at hand, emphasizing combat, support, stealth, or even cover identities.
Players begin their experience by choosing to be a slick UNITE spy or a gritty ParaGON mercenary. Both factions will have players tangling in illicit activities such as drug smuggling, assassinations, espionage and counter intelligence. As they gain ranks within their chosen agency, players will increase their influence over the world while experiencing a deep story of action and intrigue. Along the way players will be able to build their own agencies, team with others to create joint agencies, and recruit a roster of useful Operatives.
Operatives are “living loot” characters that wait in the wings for orders to build that new sports car, gather intel for the next mission, or provide that satellite scan to expose the enemy. As players advance through the game, they will collect more powerful Operatives that will better assist them with missions. Players can use their roster to help themselves or their team and even trade Operatives with other players.
Hundreds of exceptional missions will be offered in The Agency. Gamers will also be able to begin building their own Agencies. One of the interesting features of the game is the inclusion of Operatives. They are collectible non-player characters who present the goods player’s desire, the services to keep them alive, and let them concentrate on the mission at hand. Operatives work 24/7, regardless of whether players are logged in, and they can even keep them up-to-date through email and instant messages. Gamers can relax from their high-flying career to engage in a number of supplementary activities

Our goal is to break from traditional online games and provide players with a ‘fun now, no waiting’ gameplay experience in a dynamic, ever-evolving online world.
It’s almost like Deja Vu, where have we heard that before?









1 Response to “SOE Announces The Agency for PC & PS3”