The Escapist has a series of articles about Blizzard Entertainment, the games they’ve made (World of Warcraft, Starcraft, etc.) and how they have changed the face of gaming in a cut-throat industry that is rapidly growing.
Despite reports of churn in the ranks of World of Warcraft players, the total number of subscribers continues to rise. What the dramatic upward swoop says to me is folks are entering the massive genre and not leaving. While some may quit World of Warcraft and no longer play online games, Woodcock’s chart suggests that there are a number of players who enter the massive space and, upon canceling their WoW account, move on to another title in the genre.








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