May 8th, 2006

Unreal Tournament 2007 Interview

IGN sits down with the developers of Unreal Tournament 2007 and throws some questions at them. They ask what differences the PC and PS3 versions will have, game speed, what we can expect that is new in the series, and more.

IGN: The best place to start is probably to point out what some of the differences will be between the PC and PS3 version of the game? Will there be different modes or maps?

Mark Rein: I don’t think we’ve exactly squared down what all of the differences are going to be yet on the PS3. Sony’s made some very introductory statements about what they’re going to be doing with the online space. So we’re not 100% sure how the kind of stuff we do with mods and downloadable content fits in visa vi it’s on a console and usually when it’s on a console it has to be tested by the manufacturer so we’re probably going to be pretty guarded about what we can and can’t do on the PS3 right now, but we’re pretty optimistic that we’re going to be able to do a lot of the cool stuff that we’re able to do on PC.

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