StarTrekGamers interviews Dr. Ian Lane Davis of MadDoc Software and Pete Hines of Bethesda Softworks about their upcoming latest installment to the Star Trek franchise:
Let me take a moment to clear up the confusion on Legacy, because it really is not a full out RTS, rather – it’s a hybrid. You see, Star Trek: Legacy is the Star Trek game I’ve always wanted to make: the best possible gaming representation of Trek fleet combat.
Legacy is part squad shooter, part action game, part strategy game…and it’s all Trek combat all the time.
In Legacy, we feel players should become strongly attached to their ships – they’re not cannon fodder. During missions, players will earn command points which can be used to upgrade their ships between missions.
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